Ironclad 2.0
An Orc outfitted in the best (and heaviest) armor the Orc engineers can build, forge or find. No part of its armor is magical.
Ironclad 2.0
As stalwart an Orc as there ever was, the Ironclad begins with a remarkable defense of 17 to 18, coupled with 2 to 3 levels of Toughness, which are followed by another 1 to 2 levels of Battle Armor! Beginning as a slow mover, the Ironclad becomes faster as it takes wounds, reflecting the peeling away of its heavy body armor. With its damage level of 4 and no ranged attack, a commander must get the Ironclad into hand-to-hand combat to get maximum benefit from this master of melee mayhem.
In the Mageknight 2.0 Nexus version, The Ironclad gains Ram ability and replaces Toughness with Invulnerability, He then gains Thunder Blow & Crushing Blow