Krugg Seer is a Unique Krugg Mage Spawn unit and is the primitive shaman of the Krugg Ogre tribes. The Seer is never a Molog but rather a kind of diviner. They predict events by observing the clouds of steam roiling up from a well-stocked cookpot. They were released as part of the Whirlwind expansion.
The Mage Spawn’s first warrior with the ability to heal other figures is a welcome addition to the faction. With Magic Healing and an initial attack value of 11, the Seer is equal to Rebellion’s lofty Elemental Priest in its healing proficiency. Add in Toughness and Magic Enhancement, and this figure is a real bargain at only 45 points. Try placing the Seer in base contact with some Krugg Heavers to enhance their damage value. If the Heavers take any damage, remember that the Seer can make a ranged Magic Heal on a friendly figure in base contact with it. With this kind of flexibility, it’s too bad its unique status prevents any army from fielding more than one Krugg Seer.