Wind Minion
A primal being that is similar to a vengeful hurricane of battering wind. Used by wizards to guard treasure. It can move silently or with the roar of a wailing winter tempest
The Wind Minion is tough to catch and even harder to hit. The Wind Minion boasts a 19 defense, making it one of the toughest single-base figures in all Mage Knight games. With Limited Invisibility and a ranged attack that includes Shockwave, the Wind Minion is a nightmare for any Heroic Team. Heroes will only be able to defeat it by getting in close, so use the Wind Minion’s Flight ability to keep it at a distance from its foes.