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Arcane Draconum

Arcane Draconum

A third-generation Draconum with powerful magical capabilities and a passion for history and legend. Arcane Draconum are rare, and their travels frequently take them into dangerous places. Search for hidden veins of Magestone for use by their fellow Draconum during the dangerous Chrysalis ritual.

Mage Knight’s most powerful figure has arrived. The Arcane Draconum tips the power scale at 202 points. The Hierophant seems tame by comparison. So what do you get for your investment? The first Draconum with Command? Yes, but you’d want more. The game’s first 14” Magic Blast? Yes, but it gets better. The ability to reduce incoming damage through every slot, including two slots of the coveted Invulnerability skill? Sure, but it’s not enough. How about a game­-best 21 defense against ranged attacks? Perfect. Now add in Flight for good measure and you have a beast that won’t even fit into a 200-­point army. Never mind, bigger battles await, and the Arcane Draconum will be there to deliver the damage

When the Lancers expansion was released, Not only did they introduce the powerful Arcane Draconum but also gave us the first Draconum non-unique figures. The Whelps

The Whelp is the first step toward a player’s all­-Draconum army. A bit steep at 28 points, the Whelp’s cost is offset by a strong attack value of 10 and a tough defense of 15.

Draconum formations in 200-point armies are now a reality. While Whelps are fair medium fighters on their own, their power comes from being able to generate formations for this faction's tough uniques. Imagine a Magus Draconum advancing behind a screen of Whelps unleashing his range 12 Magic Blasts, or a Magna Draconum wandering the battlefield with a gang of thugs to protect his flanks. Whelps will be a welcome addition to the Draconum arsenal.