Mystic Draconum
A third-generation Draconum who is a priest of the Dragon Gods. The Draconum believe that the Dragon Gods placed them in the Land countless years ago. They are among the most fanatical of all Draconum.
Although a Mystic is far from the greatest dragonkin warrior, it is rare for one to be killed in battle and rarer still for one to remain prisoner for long. Quite simply, they know too much, and they easily pay for any ransom with knowledge. Mystics are the Draconum equivalent of a historian and scholar-magus, accumulating information that is normally shared only with others of their kind. Mystics are likely to know where an enemy is weakest, what campaigns are underway, and always―always!―where mage stone may be found.
Mystics can forge relic weapons, such as the legendary Dragonstar, blessed by the Dragon Gods themselves.
Like the Shaman, the Mystic Draconum mixes traditional clerical and wizardly abilities. Unlike the Shaman, this Draconum is strong. He shares the highest defense value in the game, and when combined with his Magic Immunity he can brush aside most threats. His primary duty, however, is healing and in this realm, he matches up well with the Elemental Priest. Unfortunately, the lack of Command skill hurts this character’s value, but overall he is very versatile. Play the Mystic Draconum like the ultimate combat medic he is. Wade through enemy forces and saves key figures from elimination with timely heals.